I have a Windows Server 2016 Remote Desktop Services Session Host with the Server Media Foundation feature and Firefox installed. When users try to watch YouTube videos they are unable to do so because it reports a H264 codec is not installed. What features are required for Firefox to be able to decode H264 video?
I'm working on a project that will involve having a couple thousand short videos online. I haven't done anything with online video before and this is all a bit new to me, so I am looking for some general advice...
I would like to use Flowplayer, and I would like to encode the videos as H264s. I am enamoured with Flowplayer's slow motion feature, which if I understand correctly, is only available using a Wowza server.
I'm wondering: Is it advisable to use a delivery network of some sort? (Flowplayer seems to have a partnership with HDDN, and recommends them. http://www.hddn.com/) Or would I be better off purchasing Wowza and installing it on our own server? (At first glance, it looks as though signing up with a network like HDDN is much simpler, but perhaps there are problems that come along with this...?)
Any tips / warnings of imminent peril would be much appreciated. Thanks in advance.
We would like to set-up a live video-chat web site and are looking for basic recomendations for software and hardware set-up. Here are the particulars on the site:
Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side.
Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that.
Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality.
We are looking at Peer1 for co-lo.
The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.
I'm looking into the feasibility of using a local server to distribute live video of a conference to delegates in the same room. They would still hear the live audio coming from the speaker, so only the video would be streamed. I was considering a Darwin Steaming Server (a lot of iPhone users to support) and encoding with H.264. My main concern is latency across the network. Even with everything running locally, would there be lip sync issues between the live audio and the 'live' video stream? It feels like there will be problems given the encoding, broadcasting, decoding to be completed, but I've never done any like this before so thought I would check.
Thanks